Observations on the practice of software architecture - I
“Simplicity and elegance are unpopular because they require hard work and discipline to achieve” — Edsger Dijkstra
Having a role that requires me to sometimes wear the "software architect's" hat at a relatively large organization has given me ample material to digest and reflect on the practice of software architecture, i.e. the design of software systems comprising multiple components owned by different teams. I am hoping to write a small series of posts that articulate (hopefully in an intelligible manner) why some architecture is relevant in our day and age, why it should be a seen as core skill for teams (especially senior+ engineers) and reflect on my own view of the practice of software architecture. Since architecture is part of the broader process of building any non-trivial software system, let's start there.